namespace Forays.Enums
{
    public enum AttrType
    {
        STEALTHY,
        NONLIVING,
        PLANTLIKE,
        MEDIUM_HUMANOID,
        HUMANOID_INTELLIGENCE,
        MINDLESS,
        AGGRESSIVE,
        TERRITORIAL,
        AVOIDS_LIGHT,
        KEEPS_DISTANCE,
        NONEUCLIDEAN_MOVEMENT,
        KEEN_SENSES,
        BLINDSIGHT,
        SMALL,
        FLYING,
        DESCENDING,
        WANDERING,
        IMMOBILE,
        CAN_DODGE,
        SHADOW_CLOAK,
        INVISIBLE,
        BRUTISH_STRENGTH,
        MYSTIC_MIND,
        VIGOR,
        FLYING_LEAP,
        SILENCED,
        NOTICED,
        PLAYER_NOTICED,
        DANGER_SENSED,
        SHINING,
        LOW_LIGHT_VISION,
        REGENERATING,
        REGENERATES_FROM_DEATH,
        REASSEMBLES,
        NO_ITEM,
        STUNNED,
        PARALYZED,
        BLIND,
        POISONED,
        FROZEN,
        CHILLED,
        SLIMED,
        OIL_COVERED,
        BURNING,
        SLOWED,
        BLEEDING,
        POPPY_COUNTER,
        ASLEEP,
        AGGRAVATING,
        DETECTING_MONSTERS,
        DETECTING_MOVEMENT,
        TELEPORTING,
        VULNERABLE,
        SUSCEPTIBLE_TO_CRITS,
        LIGHT_SENSITIVE,
        PSEUDO_VAMPIRIC,
        DESTROYED_BY_SUNLIGHT,
        STONEFORM,
        DIM_VISION,
        DIM_LIGHT,
        CONFUSED,
        ENRAGED,
        FIERY_ARROWS,
        DULLS_BLADES,
        IMMUNE_BURNING,
        IMMUNE_FIRE,
        IMMUNE_COLD,
        IMMUNE_ELECTRICITY,
        MENTAL_IMMUNITY,
        RESIST_WEAPONS,
        IMMUNE_ARROWS,
        RESIST_NECK_SNAP,
        COMBO_ATTACK,
        COOLDOWN_1,
        COOLDOWN_2,
        COOLDOWN_3,
        LIFESPAN,
        RADIANT_HALO,
        SPORE_BURST,
        CAN_POISON_WEAPONS,
        ACIDIFIED,
        SILENCE_AURA,
        TERRIFYING,
        DAMAGE_RESISTANCE,
        BLOCKING,
        SHIELDED,
        MINOR_IMMUNITY,
        MECHANICAL_SHIELD,
        TURNS_HERE,
        TURNS_VISIBLE,
        RESTING,
        RUNNING,
        WAITING,
        AUTOEXPLORE,
        TUMBLING,
        BLOOD_BOILED,
        SHADOWSIGHT,
        IN_COMBAT,
        CONVICTION,
        KILLSTREAK,
        EMPOWERED_SPELLS,
        BANDAGED,
        PERMANENT_DAMAGE,
        SWITCHING_ARMOR,
        JUST_GRABBED,
        JUST_TELEPORTED,
        JUST_FLUNG,
        JUST_BITTEN,
        JUST_SEARED,
        JUST_AWOKE,
        JUST_LEARNED_FEEL_NO_PAIN,
        AGGRESSION_MESSAGE_PRINTED,
        NO_PLATE_ARMOR_NOISE,
        GRAVEL_MESSAGE_COOLDOWN,
        SILENCE_AURA_MESSAGE_COOLDOWN,
        TITAN_MESSAGE_COOLDOWN,
        LUNGING_AUTO_HIT,
        TELEKINETICALLY_THROWN,
        SELF_TK_NO_DAMAGE,
        BURROWING,
        ROOTS,
        DODGED,
        CHAIN_CAST,
        IGNORES_QUIET_SOUNDS,
        ALERTED,
        SEES_ADJACENT_PLAYER,
        HEARD_PLAYER,
        DIRECTION_OF_PREVIOUS_TILE,
        FOLLOW_DIRECTION_EXITED,
        AMNESIA_STUN,
        GRABBED,
        GRABBING,
        BONUS_COMBAT,
        BONUS_DEFENSE,
        BONUS_MAGIC,
        BONUS_SPIRIT,
        BONUS_STEALTH,
        INVULNERABLE,
        SMALL_GROUP,
        MEDIUM_GROUP,
        LARGE_GROUP,
        TURN_INTO_CORPSE,
        CORPSE,
        NO_CORPSE_KNOCKBACK,
        BOSS_MONSTER,
        NUM_ATTRS,
        NO_ATTR
    };
}